Vorlonagent's FOG2 MAP Page
Turn:
7 Impulse: 04 Final


12/23/03: Game over, man!  Game over!  The Greenies make their win official as BS1 goes MIA and the moderator plays the first four impulses with a best-guess SOP.  Kind of a "whimper" way to go out but it does give closure. 

The program that I use to make these maps was put together by myself and Tim Sargent as the Master of Crucial Technology.  If you want it for your PBEM games, drop me a line, I'll happily send you all you need.  I'm still tweaking stuff and adding features as spare time permits.


Tim's Sitrep Archive Current FOG Map  SSDs as of 7.04  Current White Map Current Legacy Map

Turn 1, Impulse 16

Turn 1, Impulse 20

Turn 1, Impulse 24

Turn 1, Impulse 28

Turn 1, Impulse 32

Turn 3, Impulse 28

Turn 3, Impulse 32

Turn 4, Impulse 00

Turn 4, Impulse 04

Turn 4, Impulse 08

Turn 4, Impulse 12

Turn 4, Impulse 16

Turn 4, Impulse 20

Turn 4, Impulse 24

Turn 4, Impulse 28

Turn 4, Impulse 32

Turn 5, Impulse 00

Turn 5, Impulse 04

Turn 5, Impulse 08

Turn 5, Impulse 12

Turn 5, Impulse 16

Turn 5, Impulse 20

Turn 5, Impulse 24

Turn 5, Impulse 28

Turn 5, Impulse 32

Turn 6, Impulse 00

 Turn 6, Impulse 04

Turn 6, Impulse 08

Turn 6, Impulse 12

Turn 6, Impulse 16

Turn 6, Impulse 20

Turn 6, Impulse 24

Turn 6, Impulse 28

Turn 6, Impulse 32

Turn 7, Impulse 00

Turn 7, Impulse 04

High-Contrast Counters, White b/g

High-Contrast Counters, Dark b/g

 

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